hello, im trying to determine my NOC. im stuck between:
5241 – Graphic designers and illustrators
Graphic designers conceptualize and produce graphic art and visual materials to effectively communicate information for publications, advertising, films, packaging, posters, signs and interactive media such as Web sites and CDs. They are employed by advertising and graphic design firms, by establishments with advertising or communications departments and by multimedia production companies, or they may be self-employed. Graphic designers who are also supervisors, project managers or consultants are included in this unit group. Illustrators conceptualize and create illustrations to represent information through images. They are almost solely self-employed.
and
5223 – Graphic arts technicians
Graphic arts technicians assist in conceptualizing a project, interpreting design specifications or sketches, preparing the page make-up, lay-out and lettering, and preparing production materials for press, electronic or multimedia publishing. They are employed by publishing, communications, advertising, marketing, printing and multimedia establishments, and by television and film production companies. They may also be self-employed.
I am a rigging artist by profession in the animation/ vfx industry. I basically set characters up to be animated. I am not a 3d modeler or animator. i do more technical stuff so im leaning toward 5233. Here is a sample of my duties:
Design efficient rigs appropriate to the production’s needs
Advise modeling teams on suitability of models for rigging and any changes needed
Design and implement scripted solutions for maximum speed and efficiency of rigging
Design, create and modify animation rigs for character, prop and vehicle assets
Qualifications:
*Good Rigging knowledge in Autodesk Maya
*knowledge in MEL/Python for automating rigging tasks
*Excellent problem solving and communication skills required
*Good knowledge of Topology for deformations and articulation
*Ability to model appealing blendshapes is asset
if anyone knows which one i should choose, please help
5241 – Graphic designers and illustrators
Graphic designers conceptualize and produce graphic art and visual materials to effectively communicate information for publications, advertising, films, packaging, posters, signs and interactive media such as Web sites and CDs. They are employed by advertising and graphic design firms, by establishments with advertising or communications departments and by multimedia production companies, or they may be self-employed. Graphic designers who are also supervisors, project managers or consultants are included in this unit group. Illustrators conceptualize and create illustrations to represent information through images. They are almost solely self-employed.
and
5223 – Graphic arts technicians
Graphic arts technicians assist in conceptualizing a project, interpreting design specifications or sketches, preparing the page make-up, lay-out and lettering, and preparing production materials for press, electronic or multimedia publishing. They are employed by publishing, communications, advertising, marketing, printing and multimedia establishments, and by television and film production companies. They may also be self-employed.
I am a rigging artist by profession in the animation/ vfx industry. I basically set characters up to be animated. I am not a 3d modeler or animator. i do more technical stuff so im leaning toward 5233. Here is a sample of my duties:
Design efficient rigs appropriate to the production’s needs
Advise modeling teams on suitability of models for rigging and any changes needed
Design and implement scripted solutions for maximum speed and efficiency of rigging
Design, create and modify animation rigs for character, prop and vehicle assets
Qualifications:
*Good Rigging knowledge in Autodesk Maya
*knowledge in MEL/Python for automating rigging tasks
*Excellent problem solving and communication skills required
*Good knowledge of Topology for deformations and articulation
*Ability to model appealing blendshapes is asset
if anyone knows which one i should choose, please help
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